Pennant Hills High School
RoboCup Junior Australian Open Winners

How we did it.

Students from last years RoboCup were keen to enter into the 2006 NSW titles again and thinking that we had heaps of time began working on the robots and programming about 2 months before the competition.
The robot that we had designed the year before for the Australian titles (unfortunately it was not ready in time so its début was delayed 12 months) was brought out of mothballs and work began. The robot we used is modified from Philippe Hurbain's Barrel Bot. It was his grabbing mechanism that impressed us and after building the barrel bot found that it was a capable Yowie grabbing robot. Size was one of the issues with Philo's original design as was the speed using tracks so modifications took place and over a number of iterations the final Premier Rescue bot was developed.
Philo's laser detection system was also admired for it's simplicity and we attempted to replicate it using laser pens and Lego sensors, however, the Yowie did not offer enough reflection. Philo's own device was considered, however, the components were no longer available.
In 2006 we discovered a rule change in the Rescue that involved the replacement of the Yowie with a foil covered aluminium can + 40g of 'rice'. We now knew our robot would work using a small torch as the light source and directing the beam towards the victim. A standard Lego Light sensor was then used to detect the reflected light and a variation of 10 was more than enough to detect the victim.
Programming began using NQC.

Year 9 Team

During the process of establishing the Premier rescue team, year 9 were being introduced to Robotics as part of the Information Software and Technology junior computing course. A number of very keen students joined the robotics group and a second Premier Rescue team was created. We scrutinized the rules and found that we would be able to utilize a similar robot with our second team, so they set about building their own version of the Premier Rescue bot. This team become Fuzzles and Co.
These students were completely new to robotics programming and began using RoboLab 2.5.4. Learning as they went they discovered new and ingenious ways to control their robot getting it to do what was necessary for competition.